Lotha wrote:Hahahahah sheesh I'd vote you over this if you weren't already dead.zazthespaz wrote:So, to summarize in terms Lotha will appreciate:
There's a 3/7 chance that if chosen at random, we pick a mafia.
There's a 3/7 chance that if chosen at random, we pick a townie.
There's a 1/7 chance that if chosen at random, we pick the clockmaker.
There's a 4/7 chance that if chosen at random, we pick a malicious player (mafia or clockmaker).
There's a 1/2,401 chance that if all 4 of us randomly choose, we choose the same person.
There's a 3/16,807 chance that that person is mafia. 4/16,807 they're malicious.
There's a 99/100 chance that I did my math wrong.
Does the clockmaker lose the bulletproof vest if we vote for him?Inconquerable wrote:Yep, because of the bulletproof vest.zazthespaz wrote: So what happens if we target the Clockmaker? Just moves into Day 3 like nothing happened?
My mind is going in a million different directions around this right now, I have 3 TABN tabs open, one spreadsheet, and I'm about to go to Braingle.com to complete the insanity It all hinges on the answer to this question. I'm assuming the answer is "yes", but we know what they say about "assuming."
**Side note: I will be away most of tomorrow driving to Summer's where I will formally interrogate her over her role so I probably won't be available until late in the day (24-28 hours from this post) so if we can seal a tribal council vote before I leave in 12 hours, that'd be great. For now, my vote remains Andy until I say otherwise.